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Mikhail Chugunov
Mikhail Chugunov
3D Environment and Props Artist
Belgrade, Serbia

Summary

Hello!
I'm a 3D Environment artist. During 12+ years I've worked on AAA titles (see below) and gained a lot of experience creating content for games. From a single prop to entire levels using Unreal, Unity and a couple of proprietary engines.

Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingTexturingLevel ArtPBR Texturing

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      War Thunder
    • Year
      2012
    • Role
      Level Artist/Level Designer
    • Company
      Gaijin Entertainment
    • Video Game
      UE5 project
    • Year
      2017
    • Role
      Technical Artist
    • Company
      Sperasoft
    • Video Game
      Payday 3
    • Year
      2023
    • Role
      Props artist
    • Company
      Sperasoft
    • Video Game
      FIFA 23
    • Year
      2022
    • Role
      Level artist
    • Company
      Sperasoft
    • Video Game
      Saints Row
    • Year
      2022
    • Role
      Level Artist
    • Company
      Sperasoft
    • Video Game
      Overkill's The Walking Dead
    • Year
      2018
    • Role
      3D Artist
    • Company
      Sperasoft
    • Video Game
      Agents of Mayhem
    • Year
      2017
    • Role
      3D Artist
    • Company
      Sperasoft
    • Video Game
      Blitzkrieg 3
    • Year
      2016
    • Role
      3D Artist. Level artist. Lead artist
    • Company
      Nival
    • Movie
      Смешарики (Kikoriki)
    • Year
      2011
    • Role
      3D Artist
    • Company
      Petersburg Animation Studio