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Tomb Entrance (UE 5)

I wanted to create forest scene in Unreal and to my suprise, I met and artwork that looks exactly like picture in my head. So I decide to recreate work from Max Hugo:
https://www.artstation.com/artwork/JlEOGD
I've made custom models for gate and stairs, and used highpoly skull from Petr Sokolov (material for it I've done in Subtance Painter)
https://www.artstation.com/marketplace/p/erAXX/human-skull-anatomy-tool
All other pieces I took from Megascans library.

Stage 1. Kitbashing with Megascans assets

Stage 1. Kitbashing with Megascans assets

Stage 2. Set main lighting

Stage 2. Set main lighting

Stage 3. Materials and lights adjustment

Stage 3. Materials and lights adjustment

Stage 4. Vertex paint and placing foliage

Stage 4. Vertex paint and placing foliage

Stage 5. Adding details

Stage 5. Adding details